Gaming

Review: Samurai Jack – Code of the Samurai

Fans of Genndy Tartakovsky’s “Samurai Jack,” which ended last year on Cartoon Network, enjoy the quirky storytelling and stunning visuals, as well as the martial arts sequences. Naturally, it was only a matter of time before the online gaming industry turned the adventures of time-traveling samurai into video games.

I have not tested any of the games available for game console systems, limiting my efforts to the Cartoon Network website itself. Its Games section features six games based on “Samurai Jack”, including “The Way of the Warrior”, in which the young samurai trains through various simulations for his eventual battle with the evil sorcerer Aku, who changes of form (with the delicious voice of veteran actor Mako). in series and console games).

The other games invariably feature Jack battling Aku’s minions – robots, bug beetles, and the like. Two of the games feature a final showdown with Aku.

“Code of the Samurai” was related to a Samurai Jack marathon, so when you access the game, the interface asks you to “Enter the code or play”. I advise pushing Play as the original marathon was two years ago.

Once you enter the game, you must fight through three treacherous levels before reaching Aku.

The first level features crumbling ledges, motorized spikes, machine gun fire as you climb the mountains, and of course the inevitable baddies waiting to attack you. Tip: When riding on the rock lifts, duck and jump to avoid machine gun fire. Take the opportunity when the second elevator descends or ascends close to the elevator you are in, otherwise you will have to avoid shots until the elevator is back in range. The level features two elevation challenges, all with a computerized attacker waiting at the top of the cliff.

The creatures in all three levels are adversaries “Samurai Jack” fans will recognize: zombie warriors, Terminator-style robots that appear to have baskets on their heads, and minions of Aku that turn to steam when you attack them.

Tip: Whenever possible, try to hit targets with a good, quick push from Jack’s katana. The game says that other weapons are available to Jack, but for some reason you only see him use his katana. Go slow and time your attacks so targets can’t hit you first.

Jack gets five “lives”, and you can see the red meter slowly decrease as he is bombarded with digital mayhem. Try to at least hold on to the fourth “life” when you get to the second level. After completing each level, the “life” you are currently in is replenished (Jack must have been drinking his signature green tea). When you reach the third level, try to save at least three “lives”, although you can get away with two. You need at least two to have a chance during the final skirmish with Aku.

At the end of the first two levels, you fight a giant adversary more powerful than the others: a skeleton warrior in the first, a basket-headed warrior in the second. The good news is that you can see his “life” meter and track your progress to defeat him.

The second level is full of crazed gears to cut you, blades that cut you, and in all three levels you run the risk of falling into mud or sharp spikes, causing you to lose a life. Tip: time your jumps to avoid the gears, but don’t get too nervous, otherwise you will fall into the slime.

The third level features spikes, moving platforms, and even wider jumps, if that’s possible. Tip: Steam demons can appear anywhere and are more powerful than opponents in the first two levels. But this workout is just practice, flexing the muscles for the clash with Aku.

The final stage features ledges that sink into the lava; you must jump fast before falling. The computerized Aku is quite impressive and, just like in the series, flies several times before Jack can deliver the final blow. But be brave, firm, win and you, player, will defeat the evil scourge! The conclusion of the game is satisfactory and offers the anticipated emotional reward.

Play your destiny now in [http://www.cartoonnetwork.com/games/adventure/samjack/codeofsamurai/index.html]

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